Even though the game implements some interesting multiplayer innovations, it is still an unfinished project. We’ll need to wait for a year in order to get a full version. Nonetheless, even in Early Access, the game already has a respectable player base. That base already presented mixed-up game evaluation and one of the subjects is related to in-game leveling. One Steam user is a passionate opponent of the leveling system. He stated: On the other hand, the majority of the users found this less than pleasing. Their opinion is quite the opposite since they find the leveling system to be well-implemented. Additionally, others offer some ideas that may improve item crafting and therefore optimize leveling. Users are aware of the balancing issues newbies have, but their remarks are well-pointed towards the advancing trough game from the bottom of the food chain. As Nightmvre, another Steam user, stated: We all look forward to some of the upcoming patches created with player’s feedback. That is one of the advantages of Early Access since the players are the ones that vastly affect the way the game and its meta evolves. However, multi-server playing with one character is probably a hard thing to expect. Don’t forget, as some players said, that it’s much easier to advance trough game in groups. What is your standpoint on the matter? Do you find game’s leveling unbalanced or are you satisfied with its current state? Tell us in the comments bellow. RELATED STORIES YOU NEED TO CHECK OUT:

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